My Projects
Throughout my career, I have had the privilege of working on a diverse range of projects in accessibility, ICTD, interaction techniques, and VR, spanning both academic and industrial research. Here is a glimpse of some of my most notable work.
AMAZE-X
PhD Student
An extension of AMAZE (explained below), to address challenges such as reduced accuracy, increased error rates, and diminished user experience in selecting small and distant objects within dense virtual environments, I designed AMAZE-X. This multi-finger continuous zoom-based technique enhances performance through an increased CD ratio and user-to-object distance visualization.
AMAZE
PhD Student
To tackle challenges like reduced accuracy, increased error rates, and diminished user experience in selecting small and distant objects within dense virtual environments, I designed AMAZE. This technique, which involves pinch and multi-finger controlled zoom gestures, enhances selection accuracy and offers a more natural and enjoyable experience compared to the traditional expand and pinch-to-select method.
Tiny Hands
PhD Student
Selecting tiny objects within arm’s reach in dense virtual environments can be challenging. To address this, I designed Tiny Hands, a technique that reduces the size of the dominant virtual hand in VR for efficient navigation and accurate object selection. A comparative study with ray casting and pinch-to-select techniques demonstrated significantly increased accuracy, speed, ease of use, and ease of learning.
Pragati Mobile-VR Experience
Research Associate (2017-2019)
As the first mobile-VR training program for rural health workers in India, I designed and evaluated the "Pragati VR Training Experience." This project was deployed across three districts in Assam, where a comprehensive study was conducted to assess learnability, presence, engagement, and self-efficacy among the users.
Funding Agency: Ministry of Education & Indian Council of Medical Research




Easy Access
Design Researcher (2013-2015)
As a Design Researcher, I conceptualized, designed, and evaluated "Easy Access," a smartphone application aimed at overcoming the challenges of reachability and regripping for one-handed phone usage.
Funding Agency: Samsung Research Institute India
Video viewing experience for hearing impaired
Design Researcher (2013-2015)
A project focused on enhancing the video and movie watching experience for hearing-impaired users through intelligent captioning, visualization, and vibrating patterns. I was involved in conceptualizing, designing the UX, and evaluating the prototype with hearing-impaired users.
Funding Agency: Samsung Research Institute Bangalore